Epic Games releases Unreal Engine 5.4… Improved performance and visual quality

Epic Games releases Unreal Engine 5.4… Improved performance and visual quality
Epic Games releases Unreal Engine 5.4… Improved performance and visual quality
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[ⓒ에픽게임즈]

[디지털데일리 문대찬기자] A new version of Unreal Engine 5 has been released with added and improved features related to performance, visual quality, and productivity.

Epic Games Korea, a global game developer and developer of the Unreal Engine, announced on the 24th that it has officially released Unreal Engine 5.4, a new update to Unreal Engine that provides new features and improvements for game developers and creators in all industries. .

This Unreal Engine 5.4 update, which has been thoroughly tested during Epic Games’ own development process, includes new features and improvements in areas such as ▲ animation ▲ rendering ▲ media and entertainment ▲ developer iteration improvements ▲ cloth simulation.

In the animation sector, Unreal Engine’s basic animation toolset has been significantly updated for character rigging and animation production, making it possible to quickly and easily rig characters and produce animations directly from the engine.

In the rendering area, continuous improvements are made, starting with the new function ‘Tessellation’, which allows adding fine details such as cracks and bumps to ‘Nanite’, Unreal Engine 5’s virtualized micropolygon geometry system, when rendering without changing the original mesh. This is being done.

In the media and entertainment section, motion graphics introduced a new ‘Motion Design’ mode consisting of specialized tools for creating complex 2D motion graphics. Developed based on production testing and feedback from major broadcasters, it provides a comprehensive toolset including 3D cloners, effects, modifiers, animators and more.

In the area of ​​improving developer iteration, ‘Unreal Cloud DDC’, a self-hosted cloud storage system for Unreal Engine Derived Data Cache (DDC), has been newly added. Designed for distributed users and teams, this easy-to-maintain, reliable, and accessible feature automatically replicates data between endpoints hosted in Unreal Cloud DDC across multiple geographies, ensuring users are always connected to the closest endpoint. Supports access to .

In Cloth Simulation, a collaboration between Epic Games and CLO Virtual Fashion has added a new USD Importer to the Panel Cloth Editor, allowing you to now import clothing and simulation parameters from Marvelous Designer or CLO to construct simulations in real time in minutes. It came to be.

In addition, various new and improved features have been added to Unreal Engine 5.4 version, and the new pricing and licensing models for Unreal Engine, Twinmotion, and Reality Capture announced in March will be applied with the release of Unreal Engine 5.4 version.

Meanwhile, in celebration of the release of the new Unreal Engine 5.4, Epic Games Korea will be holding a webinar on May 21 at 2 p.m. where Unreal Engine experts will provide detailed explanations of key features and updates. Anyone who wants to participate can set up a broadcast alarm on the Epic Lounge or Unreal Engine YouTube channel.

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The article is in Korean

Tags: Epic Games releases Unreal Engine #5.4.. Improved performance visual quality

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